-- GENERATED SPELL FOR [Searing Blade Enforcer] --


function spell0_11323(pUnit, Event) --@Shield Slam,n/a--
pUnit:FullCastSpellOnTarget(8242,pUnit:GetMainTank ())
pUnit:RegisterEvent('Sorts_11323', 2310, 1)
end

function Sorts_11323(pUnit, Event)
local choix_sorts_11323 = math.random(0, 0)
if choix_sorts_11323 == 0 then
pUnit:RegisterEvent('spell0_11323', 1, 1)
end
end

function mob11323_Action(pUnit, Event)
pUnit:RegisterEvent('Sorts_11323', math.random(1500, 3000), 1)
end

function mob11323_Leave(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob11323_Kill(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob11323_Die(pUnit, Event)
pUnit:RemoveEvents();
end

RegisterUnitEvent(11323, 1, 'mob11323_Action')
RegisterUnitEvent(11323, 2, 'mob11323_Leave')
RegisterUnitEvent(11323, 3, 'mob11323_Kill')
RegisterUnitEvent(11323, 4, 'mob11323_Die')
